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Filter forge 6 cpu
Filter forge 6 cpu










filter forge 6 cpu
  1. #Filter forge 6 cpu how to#
  2. #Filter forge 6 cpu mod#
  3. #Filter forge 6 cpu code#

00013 * 00014 * Redistribution and use in source and binary forms, with or without 00015 * modification, are permitted provided that the following conditions are met: 00016 * 00017 * * Redistributions of source code must retain the above copyright 00018 * notice, this list of conditions and the following disclaimer. 00003 * 00004 * Additional fixes for AVR contributed by: 00005 * Colin O'Flynn 00006 * Eric Gnoske 00007 * Blake Leverett 00008 * Mike Vidales 00009 * Kevin Brown 00010 * Nate Bohlmann 00011 * 00012 * All rights reserved. Some useful options are: boolean disableTargetValidator Disables the target validator (validates that the mixin targets are sane (eg.00001 /* Copyright (c) 2008, Swedish Institute of Computer Science 00002 * All rights reserved. However, the Mixin AP options can be manipulated via the mixin closure. MixinGradle configures the AP with all of the required options. The corresponding configuration names will be clientAnnotationProcessor and apiAnnotationProcessor, add the Mixin AP to each:Īdd sourceSets. Let's assume you have additional SourceSets called client and api. If you have additional SourceSets which contain mixins then each will require its own Reference Map (more on that below) and each SourceSet configuration will require the Mixin AP dependency. If you only have one SourceSet main, you can skip this section.Īdditional SourceSets will have corresponding gradle configurations which define their dependencies. Step 2.1 - If you have additional SourceSets containing mixins This is a special fat jar which contains the upstream dependencies required by the Mixin AP so that you don't have to specify them all by hand. Notice that the AP dependency has the additional classifier processor. Minecraft 'net.minecraftforge:forge:1.17.1-37.0.70 ' // Apply Mixin APĪnnotationProcessor 'org.spongepowered:mixin:0.8.5:processor ' The userdev artifact is a special name and will get all sorts of transformations applied to it. If this is any group other than 'net.minecraft', it is assumed // that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied. Specify the version of Minecraft to use. Add the Mixin AP dependency to the dependencies block: The AP configuration for main is called annotationProcessor. It should currently contain the minecraft dependency and a bunch of comments, as well as any other dependencies you've added manually. For the purposes of this guide we will assume that the version is 0.8.5 (the current release version at the time of writing). This is not the dependencies block in the buildscript block at the top of your gradle file, but the larger dependencies block further down the file. To add the Mixin AP dependency to your project locate the dependencies block for the project. The AP dependency should be the same version or newer as the version used in your project (if you're not sure what version of Mixin you're using, see the section at the end of this guide). MixinGradle's job is to configure the Mixin Annotation Processor (AP), however the AP is not applied automatically, we need to add it as a dependency. We will add the MixinGradle dependency to allow us to load the plugin:Īpply plugin: ' ' // Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.Īpply plugin: 'maven-publish ' // MixinGradle:Īpply plugin: ' ' Step 2 - Adding the Mixin Annotation Processor Immediately below the repositories block inside the buildscript block is the dependencies block which specifies dependencies required by the build script itself (not the project). Open your adle and locate the buildscript block at the top of the file.

  • Configure options for MixinGradle via the mixin closure.įor the purposes of this guide, I will assume that your mixin config is named and the refmap is named and that you are using only the main SourceSet.
  • Add the Mixin Annotation Processor dependency.
  • We will make the following changes to the adle in order to configure the project to be run in development, and to manage obfuscation This guide asssumes that you have already created a package to contain your mixins and a mixin config to declare the mixins and options.

    filter forge 6 cpu

    #Filter forge 6 cpu how to#

    This guide explains how to have your mixins function in the forge UserDev environment, and also how to configure your build so that obfuscation information is properly generated for your mixins.

    #Filter forge 6 cpu mod#

    In fact doing so will likely cause issues.Īs explained in the Obfuscation and Mixins chapter, certain mixin features require special handling in order to cross the obfuscation boundary when you build your mod for production. Mixin now ships as a library with Minecraft Forge which means it is no longer necessary, as it was in legacy versions, to shade Mixin into your mod jar.












    Filter forge 6 cpu